For this challenge, both sides need to wait until the Praetorian side gets the Aegis so they can break its shield.Īegis wielders will need to be on their A-game for this challenge, as swapping the shield too slowly will apply immense pressure to both sides instead of just one. Normally, the side that gets a Wyvern can kill it as soon as it spawns, and the side with a Praetorian needs to wait for the Aegis wielder to arrive. The encounter ends.Įach portal in the Gatekeepers encounter will spawn one of two enemies: a Wyvern or a Praetorian Minotaur. You destroy 元 first, wait until it's your turn, then destroy R3 fourth. Wave Four: You're stationed at 元 and R3, otherwise known as "dark." 元 spawns first, and R3 spawns fourth.When the Oracles are destroyed, you rotate to 元 and R3. You rotate clockwise to L1 once the first set of Oracles are broken. The encounter will end before you reach your original Oracle location.Ī rotation would look something like this: This way, you don't need to track which Oracles you've destroyed. Destroy your Oracle if it spawns, and continue to rotate clockwise until the encounter ends. Even if you didn't have an Oracle spawn, you still need to rotate clockwise. When the wave ends, everyone needs to rotate clockwise to the next Oracle spawn. Once a wave of Oracles spawn, your team will destroy them like normal, calling out the order in which they spawn before destroying them. The most convenient are 元 and R3 (otherwise known as "left dark" and "right dark"), or coupling the middle Oracle with L1 or R1. There are seven in total but only six Guardians, so you'll need to tie two Oracles together as one spawn that a player needs to look over. Targets marked by these projectiles explode upon death, or when struck by another Sacred Flame's explosion.Have each player stand near a unique Oracle spawn location. Hipfiring this weapon fires multiple tracking projectiles.Aggressive Frame, Subsistence, Thresh, Hakke Breach Armaments, Major Spec.Ember of Beams: Your Solar Super projectiles have stronger target acquisition.Ember of Char: Your Solar ignitions spread scorch to affected targets.Ember of Eruption: Your Solar ignitions have increased area of effect.Ember of Ashes: You apply more scorch stacks to targets.Ember of Combustion: Final blows with your Solar Super cause targets to ignite.Activating your class ability immediately grants maximum stacks of On Your Mark. On Your Mark: Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration.While radiant, final blows with your equipped Throwing Knife fully refund your melee energy. Golden Gun-Deadshot has increased duration, Golden Gun-Marksman has increased damage resistance and duration, and Blade Barrage launches more projectiles. Knock 'em Down: Your Solar Supers are enhanced. ![]()
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